About:
2048 is a single-player sliding block puzzle game by Italian web developer Gabriele Cirulli. 2048 was originally written in JavaScript and CSS during a weekend, and released on March 9, 2014, as free and open-source software subject to the MIT license. Clones written in C++ and Vala are available.[2][3] There is also a version for the Linux terminal.[4]
The game's objective is to slide numbered tiles on a grid to combine them to create a tile with the number 2048. [5]
2048 has been described to be very similar to the Threes app released a month earlier.[6][7] Cirulli himself described 2048 as a clone of Veewo Studios' app 1024, who has actually said in the description of the app to be a clone of Threes.
19-year-old Cirulli created the game in a single weekend[8][9] as a test to see if he could program a game from scratch,[9] and was surprised when his game received over 4 million visitors in less than a week,[9] especially since it was just a weekend project.[10] "It was a way to pass the time", he said.[11] The game is free to play, Cirulli having said that he was unwilling to make money from "something that [he] didn’t invent".[12] He released a free app version of the game for iOS and Android in May 2014.[13]
2048 became a viral hit.[14][15] The game has been described by the Wall Street Journal as "almost like Candy Crush for math geeks",[16] and Business Insider called it "Threes on steroids".[1]
As the source code is available, many additions to the original game, including a score leaderboard and improved touchscreen playability have been written by other people and subsequently made available to the public.[9][17]Spinoffs have been released online, as apps and for the Nintendo 3DS,[18] and include versions with elements from Doge, Doctor Who, Flappy Bird and Tetris; there has also been a 3D version[7] and ones with bigger or smaller grids.[19] Cirulli sees these as "part of the beauty of open source software"[16] and does not object to them "as long as they add new, creative modifications to the game".[20] In 2014, an unofficial clone of the game was published in the iOS app store by Ketchapp, monetized with advertising.[21]
https://en.wikipedia.org/wiki/2048_(video_game)
The game's objective is to slide numbered tiles on a grid to combine them to create a tile with the number 2048. [5]
2048 has been described to be very similar to the Threes app released a month earlier.[6][7] Cirulli himself described 2048 as a clone of Veewo Studios' app 1024, who has actually said in the description of the app to be a clone of Threes.
19-year-old Cirulli created the game in a single weekend[8][9] as a test to see if he could program a game from scratch,[9] and was surprised when his game received over 4 million visitors in less than a week,[9] especially since it was just a weekend project.[10] "It was a way to pass the time", he said.[11] The game is free to play, Cirulli having said that he was unwilling to make money from "something that [he] didn’t invent".[12] He released a free app version of the game for iOS and Android in May 2014.[13]
2048 became a viral hit.[14][15] The game has been described by the Wall Street Journal as "almost like Candy Crush for math geeks",[16] and Business Insider called it "Threes on steroids".[1]
As the source code is available, many additions to the original game, including a score leaderboard and improved touchscreen playability have been written by other people and subsequently made available to the public.[9][17]Spinoffs have been released online, as apps and for the Nintendo 3DS,[18] and include versions with elements from Doge, Doctor Who, Flappy Bird and Tetris; there has also been a 3D version[7] and ones with bigger or smaller grids.[19] Cirulli sees these as "part of the beauty of open source software"[16] and does not object to them "as long as they add new, creative modifications to the game".[20] In 2014, an unofficial clone of the game was published in the iOS app store by Ketchapp, monetized with advertising.[21]
https://en.wikipedia.org/wiki/2048_(video_game)